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Posts tagged ‘virtual worlds’

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Across the Metaverse

I’ve been working on a Second Life article, and part of it was spent checking out a few other virtual worlds. And while I thought I had a pretty good grasp on what was out there, this video shows that I really was just barely scratching the surface.

Think you are a Virtual World Guru? Then share just how many of the worlds in this video you have avatars in!

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What’s the point of Second Life?

Got an email from a friend of mine (who’s name shall be withheld to protect the innocent). He had a conversation with his district technology director that he asked for some help with.

I had a short conversation with our district technology director yesterday and Second Life came up. I was telling him how streaming video would be projected in SL and how cool it was … He cut me off when I was trying to explain how I thought it would be interesting to some of our teachers to see what SL was like. He asked me: What is the point of using SL? Can you please provide me with some talking points to help me in the future with “what is the point of using SL”.

So I put together a few ideas of my own, regarding why I think Second Life is significant.

provides us the opportunity to experience things that we could never experience in real life. Because avatars aren’t bound by silly things like physics and laws of nature, we can experience things firsthand in an interactive way, as well as new ways that we could only imagine before.

For example, I can watch a hurricane occur from beginning to end, pausing it, rewinding it, checking out its perspective from above and below the water line, from up in the air and so on. Instead of just studying the cell, and the parts of the cell, I can step inside one and see them moving in three day. I can see the shapes and relative sizes of its parts relative to each other. I can study a painting by Van Goh, and then actually step inside it and explore it.

It can also a valuable tool for distance learning. It provides you with a flexible learning environment that also has a personal touch to it. Virtually face to face meetings.

It’s an ideal environment for breaking down our mental barriers regarding physical characteristics. Would students treat someone differently if they had a male avatar? Female avatar? What if they chose to be African or Asian, even tho in real life they’re white? Would that make a difference in how people treat you? Should it? And so on….

And obviously by its very nature, it can really help engage the video game generation. It gives them a virtual learning environment that they can mold to suit their needs.

To be honest, I’m not certain that SL is the ideal platform for education, but I do think it’s the best we have right now and well worth exploring so we’re prepared to leverage it as well as future virtual environments. It provides a platform for live social networking, which is becoming an increasingly important skill in the business world.

However, I’m just a dabbler. I haven’t gotten to spend nearly as much time in world as many other people, and I know some of you reading this have made serious investments into using Second Life in education. I’m hoping that you’ll help my friend out and share your ideas with us.

So in your expert opinion, what is the point of using Second Life in education?